iopbeer.blogg.se

Need for speed most wanted demos
Need for speed most wanted demos







need for speed most wanted demos
  1. #NEED FOR SPEED MOST WANTED DEMOS CRACKED#
  2. #NEED FOR SPEED MOST WANTED DEMOS SERIES#

#NEED FOR SPEED MOST WANTED DEMOS SERIES#

The game is a street racer, so the customization of the NFSU series carries over and is still key. Rather than current-gen games like Driv3r where the cops simply try to run into you, the police in NFS Most Wanted will actually use strategies like boxing you in to stop you. While obviously scripted in the current demo, the idea behind this is cool: the developers are putting a ton of effort into cop AI. The most exciting part of the demo is more conceptual than actual: at the end of the race, the cops come in the side of the race to try and put a stop to it.

need for speed most wanted demos

The control is easy and familiar, but still a little touchy in its early state. The traffic behavior and amount doesn't seem to indicate any big difference from current-gen capabilities, either. The path winds through the city, taking you under (or around) a semi loaded with giant logs and into a tunnel crowded with traffic.

need for speed most wanted demos

You must shift in time to on-screen cues, and can boost with nitrous. The demo is a drag-racing demo, so as in NFSU2 you don't have to really steer so much as let the game guide you and make course corrections. The detail on the models is pretty solid now, but hardly a quantum leap over the topnotch current-gen racers (which is hardly a terrible starting point, given the massive increase in track detail on top of the excellent car models). After the flyover, the demo circles down on two cars, a BWM, and a Mazda RX8. Rather than a full-fledged demo of the main game mode - which the EA PR rep mentioned would be a free-roaming city that at least superficially resembles the city in Need For Speed Underground 2 - the only thing on offer is a drag racing demo that recalls the same mode from NFSU2. Slowly it becomes obvious that there's so much more in this city than the original Xbox could display at a single time. It's not to say that this game looks like something the original Xbox could do, but it's to say that the effects look like a high-range Xbox game it's the increased polygonal power only becomes obvious when you watch the game for awhile. The transition from Xbox to Xbox 360 actually seems more subtle than you might expect.

#NEED FOR SPEED MOST WANTED DEMOS CRACKED#

Containers, girders, cracked pavement, and other industrial detritus forms the landscape. Rather than slick and night views as in NFSU, the overcast afternoon shows a rusting metropolis in great detail. The demo begins with a flyover of the game's city. Essentially, if you've played the classic Need For Speed Hot Pursuit on the original PlayStation, imagine that game crossed with NFSU and kicked up several notches by the Xbox 360's horsepower. The game, which is under development by the Need For Speed Underground team, differs significantly from the NFSU games not only due to the power of the 360, but the change in focus the team has made from The Fast and the Furious-style street tuning to a grittier world. The Xbox 360 edition of Need for Speed: Most Wanted, like many of the Xbox 360 games at the show, is more of a demo of the potential of the system and the ideas the developers have for the game than an actual showcase of what the final product will be like.









Need for speed most wanted demos